Ass Hat
Home
News
Events
Bands
Labels
Venues
Pics
MP3s
Radio Show
Reviews
Releases
Buy$tuff
Forum
  Classifieds
  News
  Localband
  Shows
  Show Pics
  Polls
  
  OT Threads
  Other News
  Movies
  VideoGames
  Videos
  TV
  Sports
  Gear
  /r/
  Food
  
  New Thread
  New Poll
Miscellaneous
Links
E-mail
Search
End Ass Hat
login

New site? Maybe some day.
Username:
SPAM Filter: re-type this (values are 0,1,2,3,4,5,6,7,8,9,A,B,C,D,E, or F)
Message:


UBB enabled. HTML disabled Spam Filtering enabledIcons: (click image to insert) Show All - pop

b i u  add: url  image  video(?)
: post by trioxin245nli at 2012-05-30 12:25:09
narkybark said[orig][quote]
Played through normal with a wizzie. I have to say, there are a lot of design decisions I don't like at all.

Items are boring, and have a small set of modifiers. Combine that with no weapon limitations, and there is nothing special about loot, just go for main stat, vitality, damage, that's it.
Auction house makes crafting pointless. You can get exactly what you want for cheap on the AH. (this also trivializes loot) AH also makes gem crafting pointless, you can either spend about 90K to combine up a gem or just spend 2K and get it on the AH. Broken system.
Skill sets need customization, not just get this level and get this skill.
Playing through the story once, it just gets in the way afterward. D2 flowed so much smooth
THEY HAD A GOOD SYSTEM WITH DIABLO2, why fuck with it? It's worse in almost every way except artwork.

Also, online only. It causes problems.
pretty much agrreed with everything, although I never used the auction house. Ill wait for a few patches and see what they do. Also, the story is too linear. It literally just tells you exactly where to go every step of the way, theres practically no exploring. Im still playing it and having fun, but I dont see this having any kind of lasting ability like diablo 2 did for me.
[default homepage] [print][8:47:38am Apr 27,2024
load time 0.02412 secs/10 queries]
[search][refresh page]